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AliveInTheLab ![]() RSS robots ![]() Joined: 20.Nov.2009 Status: Offline Points: 425 |
![]() Posted: 30.Sep.2015 at 04:00 |
Autodesk Memento is a free end-to-end solution for converting any captured reality input (photos or scans) into high definition 3D models that can be cleaned up, fixed, and optimized for the web, mobile, or 3D printing / fabrication. It started out on Autodesk Labs as Project Memento. Project Memento has since graduated from Autodesk Labs and is now in beta. Yesterday, Senior Product Manager, Tatjana Dzambazova, let me know that the Memento Gallery with online viewing/sharing and a new memento build with 'Publish to Gallery’ are now live on the site. Here are some tips about publishing to Gallery:
As models will be decimated and even have their textures rebaked to fit within the file size limit (250Â MB) automatically, large models can take some time to publish. Be aware of this for time needed. As a workaround, you can try decimating (and re-baking by exporting your model to the OBJ format), before publishing to the gallery. The gallery's viewer is consistent to the main motto of Memento which is to simplify all processes, so users won't need to manage the number of polygons that a model has for WebGL support or the baking of textures to make models small but look good when published on WebGL. In this regard, the moment you click Publish to Gallery in Memento, Memento does it all for you in the background! Gallery souvenirs are alive in the lab. Go to the original post... |
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It's Alive in ihe Lab - Autodesk Labs blog by Scott Sheppard
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