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Accidental 3D Orbit |
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YacobEng
Newbie Joined: 09.Mar.2011 Location: Australia Using: R14, 2000, 09, 10, 18 Status: Offline Points: 3 |
Topic: Accidental 3D Orbit Posted: 09.Mar.2011 at 06:13 |
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AutoCAD10 has been unforgiving this afternoon,
When deselcting with the shift key I accidentally tapped the mouse wheel which is a hotkey for activating 3D orbit.
The computer, with min. memory moved the entire model space UCS a fraction. Unfortunately I had to close the program and upon reopening the dwg, it had no previous UCS to revert to.
CAD tip #6277 explains how to disable it, but I hope someone can tell me if theres a way to precisely orbit back to correct UCS. such as snap or type coordinates.
As Im not confident panning in orbit via the mouse back to position will be specific.
....Hmmmm
Edited by YacobEng - 09.Mar.2011 at 06:16 |
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John Connor
Senior Member Joined: 01.Feb.2011 Location: United States Using: AutoCAD 2018 Status: Offline Points: 7175 |
Posted: 09.Mar.2011 at 12:04 | |||
And what is the "correct UCS" in this case? Is it a particular isometric view or something else? Have you considered the use of "saved views" to be able to get back to "square 1"?
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"Humans have a strength that cannot be measured. This is John Connor. If you are reading this, you are the resistance."
<<AutoCAD 2015>> |
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YacobEng
Newbie Joined: 09.Mar.2011 Location: Australia Using: R14, 2000, 09, 10, 18 Status: Offline Points: 3 |
Posted: 22.Mar.2011 at 04:40 | |||
There were no other saved UCS views that Im aware of,
where would I find a list (or choice) of "saved views"?
I was working in model space only with 2D dwgs when I accidentally nudged the UCS. I guess the correct UCS view is X=90d, Y=0d but I cannot snap to this specific orientation.
Any additional info is always appreciated
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CarlB
Senior Member Joined: 16.Oct.2009 Location: United States Status: Offline Points: 321 |
Posted: 22.Mar.2011 at 08:00 | |||
Assuming you want to return to *World* UCS, you can use commands "UCS" then "return" for the default UCS. Then may need to type "plan" then "return" for view to follow the UCS. There probably is a way to get there with fewer steps.
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YacobEng
Newbie Joined: 09.Mar.2011 Location: Australia Using: R14, 2000, 09, 10, 18 Status: Offline Points: 3 |
Posted: 22.Mar.2011 at 23:22 | |||
Well Carl that solved my problem. I had changed the UCS straight after I mistakingly moved it the 1st time but some dwgs in model space didnt revert to normal.
What I needed to do was type "plan" then "world" for the view to follow the UCS.
Now the viewports reflect what is drawn in model space....
Thanks a bunch!
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