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How can I change 5 lines to a polyline...??? |
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banksy
Newbie Joined: 18.Apr.2008 Status: Offline Points: 1 |
Topic: How can I change 5 lines to a polyline...??? Posted: 18.Apr.2008 at 05:03 |
How can I change 5 lines to a polyline...???
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Arben.Allaraj
Senior Member Joined: 14.Nov.2007 Location: Albania Using: AutoCAD 2008 Status: Offline Points: 602 |
Posted: 18.Apr.2008 at 11:49 |
Use Pedit command.
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Ing Arben.Allaraj
http://cad-drafting-corner.blogspot.com |
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maungthantzinoo
Newbie Joined: 21.May.2008 Location: Singapore Status: Offline Points: 7 |
Posted: 26.May.2008 at 10:34 |
You can use below lisp,
(defun c:pp () (command "pedit" "m" (ssget) "" "y" "j" "" "") (princ)) so you can use pp command... |
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desk60
Newbie Joined: 19.Jun.2008 Location: Indonesia Status: Offline Points: 2 |
Posted: 19.Jun.2008 at 08:52 |
Good answer! For detail use pedit on the bar ladder, and choose join to make that line be a polyline! |
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Desk_Family
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ehebard
Newbie Joined: 24.Apr.2008 Location: United States Status: Offline Points: 11 |
Posted: 15.Jul.2008 at 01:37 |
Anyone know about creating a single polyline (or 3D Polyline) from a polyline, an arc, and a helix? I have a drawing that I am creating a video showing multiple angles of it. I have drawn the path that I want to use for the camera, though I used the three previously described objects. In 3ds Max there is a "Weld Vetices" funtion that I can't seem to simulate in AutoCAD 2009. If you try the pedit funtion and join, it will prompt you that they're non coplanar objects. If you try to fillet or trim the polylines, nothing happens.
Any ideas?
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PepaR
Senior Member Joined: 09.Jul.2008 Location: Czech Republic Status: Offline Points: 149 |
Posted: 15.Jul.2008 at 10:38 |
1) Great tool is PLJOIN, part of Express Tools
2) Macro for button: ^C^C_peditaccept;1;_select;\_pedit;_m;_p;;_j;;;
3) Lisp for PEDIT: http://www.cadforum.cz/forum/uploads/20080612_074140_SpojitDoKrivky.lsp
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PepaR
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ehebard
Newbie Joined: 24.Apr.2008 Location: United States Status: Offline Points: 11 |
Posted: 15.Jul.2008 at 18:58 |
Thank you for the lisp; it does have some cool uses, though it's not helping with that situation. First the helix is not qualified as a polyline, so it won't allow me to select it. Second when trying to join the arc and polyline I get the error "1 object (s) were not parallel to the current ucs". Basically I have these objects drawn in two different planes, though I have joined the end vertices with the snap and move command, though I need to join then to a single polyline to use it as a path for a camera. I have some others ways that I can do this (mainly redrawing the whole path with a 3Dpolyline and being really careful and accurate). So now it's just for my knowledge to hopefully quicken my ability to draw later on... everyone is constantly learning new ways to do things. |
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"Be the change you want to see in the world." -Gandhi
Eric Hebard Audio Designer/Animator |
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