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Topic ClosedNormal map question

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rendermen View Drop Down
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Joined: 25.Mar.2011
Location: United States
Using: 3ds max design
Status: Offline
Points: 29
Direct Link To This Post Topic: Normal map question
    Posted: 28.Jan.2012 at 14:52

I am trying to get normal mapping figured out because I think it will enhance my material substantially. I am using Nvidia's Normal map plug-in in Photoshop.

 I have created a normal map in Photoshop and now I am trying to add it in the bump channel and it does not seem to be changing anything. I have included a photo summery of where I am at. The upper rendering is with the bump unchecked and the bottom rendering is with the bump checked on at 30%. I have a diffuse bitmap of the tile at 100%. Thanks in advance for your help.

Renderman
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chupalok View Drop Down
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Joined: 20.Apr.2009
Location: Philippines
Using: autocad 2012, 3dmax 2011,cs5
Status: Offline
Points: 64
Direct Link To This Post Posted: 29.Feb.2012 at 14:41
TRY!!! IN DIFFUSE MAP CHANGE TARGA TO JPEG AND THE BUMP MATERIAL SLOT CHANGE ALSO IN JPEG....LET SEE WHAT HAPPEN YOUR OUTPUT.....BY THE WAY IM WORKING IN 3DMAX AS A VISUALIZER HERE IN DUBAI.....
long live "alpha kappa rho"
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