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Topic ClosedComplex Articulated Joints. What to use?

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simonkage View Drop Down
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Joined: 19.Feb.2013
Location: United Kingdom
Using: 3DS MAX
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Direct Link To This Post Topic: Complex Articulated Joints. What to use?
    Posted: 19.Feb.2013 at 01:26
Im building an articulated gauntlet in 3ds max and have made it as a physical model. but i want to do the fitting as a 3d model as opposed to editing planes.

what program should i be using for its further iterations?

I need to
Bend along edges without changing surface area of the plane/polygon.
add virtual rivets to test articulation points.
have it set so a polygon cannot enter another (collision settings?)
export as OBJ.

http://www.facebook.com/photo.php?fbid=10151396892922696&set=o.183614605087787&type=1&theater

http://www.facebook.com/photo.php?fbid=10151396892922696&set=o.183614605087787&type=1&theater

http://www.facebook.com/photo.php?fbid=10151332876887696&set=o.183614605087787&type=1&theater
Articulation is a real bitch!
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3dyantraminfo View Drop Down
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Joined: 18.Oct.2012
Location: India
Using: AutoCAD2013
Status: Offline
Points: 21
Direct Link To This Post Posted: 28.Feb.2013 at 10:40
hiiii...

http://3dyantram.info
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John Connor View Drop Down
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Joined: 01.Feb.2011
Location: United States
Using: AutoCAD 2018
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Points: 7175
Direct Link To This Post Posted: 28.Feb.2013 at 11:44
Have you considered using Inventor or Solidworks?
"Humans have a strength that cannot be measured. This is John Connor. If you are reading this, you are the resistance."

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