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CAD tip CAD tip # 8937:

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Q - question

Using 3D models from 3ds Max for Direct3D applications in Windows 8.

A - answer The Direct3D component in Windows 8 (Visual Studio 2012) uses internally the 3D formats .CMO and .SDKMESH (or .VBO). They are replacing an older format .X (DirectX).

Visual Studio 2012 has a simple 3D content pipeline that generates .CMO files from .FBX files. FBX files can be easily exported from 3ds Max and other Autodesk applications. The FBX-CMO conversion is demonstrated in the "Visual Studio 3D Starter Kit" sample. So 3ds Max is a preferred tool to generate 3D content for software development of computer games and other 3D applications.

Use the following options to generate (export) FBX files from 3ds Max 2013 or 2013 scenes:

  • Geometry: Smoothing Groups, TurboSmooth, Convert Deforming Dummies to Bones, Preserve edge orientation
  • Animation: Bake Animation (Start=0, End=100, Step=1), Deformations, Skins, Morphs
  • Lights: Yes
  • Cameras: Yes
  • Units: Automatic
  • Axis conversion: Y-up
  • FBX File Format: Binary, FBX 2013
100% Win8  CAD 
25.11.2012    8482×  
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applies to: 3ds Max ·

See also:
Tip 13557:How to create an image with transparent background in Fusion 360?
Tip 13541:Using Twinmotion from Revit to visualize other types of 3D scenes.
Tip 12884:How to insert your 3D model into a PowerPoint presentation?
Tip 12663:How to transfer my project from Infraworks to Revit?
Tip 12262:How to export a Maya LT scene to Autodesk Maya?

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