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   <title><![CDATA[SP2 pro 3ds Max 2017 : Byl uvoln&#283;n kumulativn&#237; Service...]]></title>
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    <![CDATA[<strong>Autor:</strong> <a href="https://www.cadforum.cz/forum/member_profile.asp?PF=9">Vladimír Michl</a><br /><strong>Předmět:</strong> 23050<br /><strong>Zasláno:</strong> 26.čvc.2016 v 15:02<br /><br />Byl uvolněn kumulativní Service Pack 2 pro Autodesk 3ds Max 2017. Ke stažení na stránce Download, viz též <a href="http://www.cadforum.cz/cadforum/produkty.asp?prod=3ds+Max">http://www.cadforum.cz/cadforum/produkty.asp?prod=3ds+Max</a><div></div><div></div>Přehled oprav v SP2:<div>&nbsp;</div><div><p>&nbsp;</p><table width="1058" border="1" cellSpacing="1" cellPadding="2"><colgroup><col width="84"><col width="256" span="2"><t><tr ="style72"><td width="123" align="center" ="#0076c0"><strong>Key</strong></td><td width="773" align="center" ="#0076c0"><strong>Summary</strong></td><td width="326" align="center" ="#0076c0"><strong>Component</strong></td></tr><tr><td>MAXX-29664</td><td width="773">Animation Trajectory doesn't render until you re-select an object</td><td width="326">Animation</td></tr><tr><td>MAXX-30460</td><td width="773">Bones animated using a HI IK Solver do not animate correctly after goal keyframe changes</td><td width="326">Animation</td></tr><tr><td>MAXX-30614</td><td width="773">Customer Error Report: "Compute Mixdown" in the mixer is causing a program error</td><td width="326">Animation</td></tr><tr><td>MAXX-28653</td><td width="773">Turning on Biped "Figure Mode" can cause program errors</td><td width="326">Animation</td></tr><tr><td>MAXX-27048</td><td width="773">Unlocalize some strings and tooltips under "MassFX" tab in "Command Panel".</td><td width="326">Animation MassFX</td></tr><tr><td>MAXX-30652</td><td width="773">pb1/pb2 parameters with TYPE_WORLD are not rescaled on load if object in a CA</td><td width="326">Core</td></tr><tr><td>MAXX-29639</td><td width="773">Adding a 3rd party plugin path isn't saved properly when running 3ds Max 2017 in French</td><td width="326">Core</td></tr><tr><td>MAXX-30316</td><td width="773">Slow node creation / modifier application in complex scene</td><td width="326">Core</td></tr><tr><td>MAXX-30213</td><td width="773">Add methods for controlling logging level via maxscript</td><td width="326">Core</td></tr><tr><td>MAXX-28535</td><td width="773">Customer Error Report: Program error when deleting coincident geometry</td><td width="326">Core</td></tr><tr><td>MAXX-30753</td><td width="773">Customer Error Report: Program error on startup due to poor debug output</td><td width="326">Core</td></tr><tr><td>MAXX-29238</td><td width="773">MaxPlus fail on set useshaderfx</td><td width="326">Core MaxPlus</td></tr><tr><td>MAXX-31355</td><td width="773">getInterfaces <max> does not return all class static interfaces</max></td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-31353</td><td width="773">runtime exceptions can lose their descriptions</td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-30761</td><td width="773">gw.text text color not working correctly</td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-30726</td><td width="773">sysinfo.MAXpriority enum values incomplete</td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-30697</td><td width="773">ValueHolderMember::set_value needs to protect its arg</td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-29644</td><td width="773">MaxScript: Extended Standard material doesn't support Show Realistic option</td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-29598</td><td width="773">Maxscript Editor window scroll position after search is broken.</td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-26572</td><td width="773">Save Selected (saveNodes) call using Maxscript on some custom rigs causes 3dsmax to hang indefinitely</td><td width="326">Core MAXScript</td></tr><tr><td>MAXX-31204</td><td width="773">Program error  with Qt ParamBlock UI</td><td width="326">Core SDK</td></tr><tr><td>MAXX-29936</td><td width="773">MotionBuilder FBX skeleton with SphericXYZ Rotation, Import result in 3ds Max is incorrect</td><td width="326">FileIO</td></tr><tr><td>MAXX-29400</td><td width="773">FBX presets not saving</td><td width="326">FileIO</td></tr><tr><td>MAXX-31608</td><td width="773">File I/O - running 3 instances of max will have the 3rd to a program error on file open</td><td width="326">FileIO</td></tr><tr><td>MAXX-28179</td><td width="773">Revit FBX geometry scale import issue.</td><td width="326">FileIO</td></tr><tr><td>MAXX-30891</td><td width="773">Error message when trying to save rendered image to protected location does not respect silent mode</td><td width="326">FileIO</td></tr><tr><td>MAXX-30665</td><td width="773">Customer Error Report: Program error on file load with second session when file accesses Autodesk Materials.</td><td width="326">Materials Material Editors</td></tr><tr><td>MAXX-29950</td><td width="773">Customer Error Report: Program error applying specific Blend material setup to object</td><td width="326">Modeling</td></tr><tr><td>MAXX-29758</td><td width="773">Typo in ShapeMap and TextMap .manualHeight Alias</td><td width="326">Modeling</td></tr><tr><td>MAXX-30285</td><td width="773">Point To Point selection is selecting a wrong polygon loops.</td><td width="326">Modeling</td></tr><tr><td>MAXX-30265</td><td width="773">3D snap isn't snapping to vertices on the same shape when Start New Shape parameter is unchecked</td><td width="326">Modeling</td></tr><tr><td>MAXX-30944</td><td width="773">Tension engine doesn't work with Poly Mesh representations of Cone and Cylinder objects</td><td width="326">Modeling</td></tr><tr><td>MAXX-31001</td><td width="773">Alembic export does not follow naming spec convention</td><td width="326">Modeling</td></tr><tr><td>MAXX-30826</td><td width="773">Snap not working with Editable Poly</td><td width="326">Modeling</td></tr><tr><td>MAXX-29878</td><td width="773">Edge loop - Selection with Shift creates unpredictable results.</td><td width="326">Modeling Improvements</td></tr><tr><td>MAXX-29604</td><td width="773">Slices on cylinders and cones are badly converted to Editable Poly</td><td width="326">Modeling Modifiers</td></tr><tr><td>MAXX-30886</td><td width="773">Missing some modifiers on groups</td><td width="326">Modeling Modifiers</td></tr><tr><td>MAXX-30635</td><td width="773">UVW Unwrap - Flatten mapping spinners do not work</td><td width="326">Modeling UVW</td></tr><tr><td>MAXX-29596</td><td width="773">Internal gammaMgr defaults are incorrect</td><td width="326">Rendering</td></tr><tr><td>MAXX-30947</td><td width="773">Viewport errors reopening legacy files saved with 3ds Max 2017 SP1</td><td width="326">Rendering</td></tr><tr><td>MAXX-30811</td><td width="773">Physical Sky not visible in Viewport</td><td width="326">Rendering</td></tr><tr><td>MAXX-29379</td><td width="773">Warning: Expected structure "E" missing from "m" shader declaration</td><td width="326">Rendering</td></tr><tr><td>MAXX-29801</td><td width="773">Scene converterpProgram error when converting certain Autodesk Materials</td><td width="326">Scene Converter</td></tr><tr><td>MAXX-29649</td><td width="773">Scene Converter: Replace hardcoded progress display with accurate count</td><td width="326">Scene Converter</td></tr><tr><td>MAXX-30326</td><td width="773">Mental ray custom attributes added to a material even if mray is not present</td><td width="326">Rendering MentalRay</td></tr><tr><td>MAXX-25545</td><td width="773">Particle Flow stacks on top of each other when reopened</td><td width="326">Slate SDK</td></tr><tr><td>MAXX-31006</td><td width="773">Add responsive UI for Stingray DX shader material in 3dsmax</td><td width="326">Stingray Live Link</td></tr><tr><td>MAXX-30325</td><td width="773">Using underlines in TextPlus text causes odd behavior when deleting characters</td><td width="326">Text tool</td></tr><tr><td>MAXX-28792</td><td width="773">TextPlus doesn't show up in the global search</td><td width="326">Text tool</td></tr><tr><td>MAXX-30754</td><td width="773">Customer Error Report: Program error on startup with renamed Brush Presets toolbar</td><td width="326">UI</td></tr><tr><td>MAXX-30008</td><td width="773">Cropped Quick Pelt Dialogue in HDPI UI</td><td width="326">UI</td></tr><tr><td>MAXX-29671</td><td width="773">Right click does not deactivate spinner up/down arrows</td><td width="326">UI</td></tr><tr><td>MAXX-30565</td><td width="773">Viewport Configuration - Display Performance tab has cutoff UI when Windows DPI scaling set to 110%</td><td width="326">UI</td></tr><tr><td>MAXX-30490</td><td width="773">Sub-Object icons in Modifier Stack do not appear when modifier Off in Renderer is enabled</td><td width="326">UI</td></tr><tr><td>MAXX-30130</td><td width="773">Blurry icons in Curve editor (and a couple other places)</td><td width="326">UI</td></tr><tr><td>MAXX-30736</td><td width="773">Changing color swatch in Physical Exposure Control will generate many Undo events</td><td width="326">UI</td></tr><tr><td>MAXX-31164</td><td width="773">Workspace settings revert to Template workspace after closing/re-opening 3ds Max 2017</td><td width="326">UI</td></tr><tr><td>MAXX-31033</td><td width="773">Add Qt Point2 Spinners to support UI binding to paramblock TYPE_POINT2 parameter</td><td width="326">UI</td></tr><tr><td>MAXX-30839</td><td width="773">QT Node and Texmap button refresh issues</td><td width="326">UI</td></tr><tr><td>MAXX-30646</td><td width="773">QT Spinner used different click and drag cursor than the legacy spinners</td><td width="326">UI</td></tr><tr><td>MAXX-30641</td><td width="773">Numerical Expression tool leaves Physical Camera Exposure Control fields white</td><td width="326">UI</td></tr><tr><td>MAXX-30655</td><td width="773">QtParamUIRep SetTooltip implementation</td><td width="326">UI</td></tr><tr><td>MAXX-30029</td><td width="773">Edit/Editable Poly icon update</td><td width="326">UI</td></tr><tr><td>MAXX-29994</td><td width="773">Text in the rendering dialog has a different background color</td><td width="326">UI</td></tr><tr><td>MAXX-29993</td><td width="773">Text clipping: Lots of text is clipped when DPI scaling not 100%, 125%, 150% and 200%</td><td width="326">UI</td></tr><tr><td>MAXX-29915</td><td width="773">Rendering frame - UI disappears on a mouse click</td><td width="326">UI</td></tr><tr><td>MAXX-29914</td><td width="773">Track Set : Dialog need to refresh properly when resized</td><td width="326">UI</td></tr><tr><td>MAXX-29646</td><td width="773">App button icon is not DPI aware</td><td width="326">UI</td></tr><tr><td>MAXX-29599</td><td width="773">Spinners in "Physical Camera Exposure Control" not working as expected</td><td width="326">UI</td></tr><tr><td>MAXX-30522</td><td width="773">QT Spinners with animated parameters don't return to value after Undo or Redo</td><td width="326">UI</td></tr><tr><td>MAXX-30549</td><td width="773">Resize modifier stack icons so that they don't overlap background outline</td><td width="326">UI</td></tr><tr><td>MAXX-30495</td><td width="773">Sub-Object icons always appear in top modifiers in stack from modifiers/base object</td><td width="326">UI</td></tr><tr><td>MAXX-30475</td><td width="773">QT Spinner: Integer spinner for date/time scrolls 1 value past maximum and minimum when dragging</td><td width="326">UI</td></tr><tr><td>MAXX-30476</td><td width="773">QT Spinner: Some spinners will not work with click drag when starting at default value</td><td width="326">UI</td></tr><tr><td>MAXX-30474</td><td width="773">QT Spinner for integers scales up slowly during click &amp; drag</td><td width="326">UI</td></tr><tr><td>MAXX-30513</td><td width="773">Qt spinner support for Numeric Expression Evaluator (Ctlr+N)</td><td width="326">UI</td></tr><tr><td>MAXX-30516</td><td width="773">Qt spinner: Display red outline to indicate a keyframe at current frame</td><td width="326">UI</td></tr><tr><td>MAXX-30478</td><td width="773">QT Spinner: Doesn't use internal step scale during click &amp; drag</td><td width="326">UI</td></tr><tr><td>MAXX-30473</td><td width="773">Implement a Qt Button TEXMAP type Drag n Drop behavior</td><td width="326">UI</td></tr><tr><td>MAXX-30519</td><td width="773">Qt spinner support for wrap cursor near spinner</td><td width="326">UI</td></tr><tr><td>MAXX-30518</td><td width="773">Relative offset does not work for Integer Qt Spinners, QmaxSpinBox</td><td width="326">UI</td></tr><tr><td>MAXX-30496</td><td width="773">Spline Select missing sub-object icons in Modifier Stack view</td><td width="326">UI</td></tr><tr><td>MAXX-30453</td><td width="773">Implement a Qt Button TEXMAP type</td><td width="326">UI</td></tr><tr><td>MAXX-30357</td><td width="773">Replace plus/minus bmp in Editable Poly and Edit Poly</td><td width="326">UI</td></tr><tr><td>MAXX-30334</td><td width="773">Sun Positioner: Some spinners will result in +/- 0.1 value difference than at start of click-drag action instead of exactly where it started</td><td width="326">UI</td></tr><tr><td>MAXX-30335</td><td width="773">Sun Positioner: Spinners with keys will register Drag+Right-Click as end of drag and remain at last value in spinner UI.</td><td width="326">UI</td></tr><tr><td>MAXX-30333</td><td width="773">Sun Positioner: Date &amp; Time rollout spinners don't work with single clicks.</td><td width="326">UI</td></tr><tr><td>MAXX-30343</td><td width="773">Editable Spline, Edit Spline, Spline Select - Rollout and Modifier Stack icons</td><td width="326">UI</td></tr><tr><td>MAXX-30306</td><td width="773">Update UV Editor Loop Icons</td><td width="326">UI</td></tr><tr><td>MAXX-30269</td><td width="773">Modifier stack sub-object icons scale properly to system DPI scaling</td><td width="326">UI</td></tr><tr><td>MAXX-30268</td><td width="773">Camera mode cursors match DPI scaling</td><td width="326">UI</td></tr><tr><td>MAXX-30600</td><td width="773">Modifier stack sub-object icons - Implementation - Edit Normals, Fillet/Chamfer, HSDS</td><td width="326">UI</td></tr><tr><td>MAXX-30603</td><td width="773">Update Modifier panel icons - HSDS, Hair&amp;Fur</td><td width="326">UI</td></tr><tr><td>MAXX-30264</td><td width="773">Mesh Select icons update</td><td width="326">UI</td></tr><tr><td>MAXX-30263</td><td width="773">Poly Select icons update</td><td width="326">UI</td></tr><tr><td>MAXX-30145</td><td width="773">Edit Mesh icon update</td><td width="326">UI</td></tr><tr><td>MAXX-30146</td><td width="773">Edit Patch icon update</td><td width="326">UI</td></tr><tr><td>MAXX-30126</td><td width="773">Make Qt Param wrapper aware of tab param</td><td width="326">UI</td></tr><tr><td>MAXX-30981</td><td width="773">Make Spinner.cur DPI aware</td><td width="326">UI</td></tr><tr><td>MAXX-30980</td><td width="773">Percentage spinners do not display proper scaled value</td><td width="326">UI</td></tr><tr><td>MAXX-26424</td><td width="773">Create multiRes icons for biped motion panel - Keyframing Tools, Layers, Copy/Paste, Motion Capture rollups</td><td width="326">UI</td></tr><tr><td>MAXX-28069</td><td width="773">Curve Editor / make keyframe handle DPI aware</td><td width="326">UI</td></tr><tr><td>MAXX-30855</td><td width="773">Update Vertex and Loop/Ring icons in UVUnwrap Editor</td><td width="326">UI</td></tr><tr><td>MAXX-30125</td><td width="773">Implement Qt Color Button Drag n Drop behavior</td><td width="326">UI</td></tr><tr><td>MAXX-30472</td><td width="773">Implement Qt Button TEXMAP type Cut/Copy/Clear/Paste behavior</td><td width="326">UI</td></tr><tr><td>MAXX-30461</td><td width="773">Implement Qt Color Button Copy/Paste behavior</td><td width="326">UI</td></tr><tr><td>MAXX-30828</td><td width="773">The vertex number doesn't change on the Modifier Command Panel rollup (Vertex XX selected).</td><td width="326">UI</td></tr><tr><td>MAXX-31032</td><td width="773">Move QMaxRollup.h and QMaxRollupContainer.h to maxsdk</td><td width="326">UI</td></tr><tr><td>MAXX-30982</td><td width="773">Cursor does not change to arrow over QToolButton</td><td width="326">UI</td></tr><tr><td>MAXX-31080</td><td width="773">Biped motion panel: Integrate rollup multi res icons</td><td width="326">UI</td></tr><tr><td>MAXX-31230</td><td width="773">Making copy of Physical Camera can cause 3ds Max to a program error</td><td width="326">Viewports Nitrous</td></tr><tr><td>MAXX-29935</td><td width="773">Cut doesn't work properly on mirrored objects</td><td width="326">Viewports Nitrous</td></tr><tr><td>MAXX-28980</td><td width="773">Viewport Performance mode with fast shader override improvement</td><td width="326">Viewport Performance Improvement</td></tr></t></table><p>&nbsp;</p></div><span style="font-size:10px"><br /><br />Upravil Vladimír Michl - 26.čvc.2016 v 15:09</span>]]>
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   <pubDate>Tue, 26 Jul 2016 15:02:28 +0000</pubDate>
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