Display full version of the post: orgin
			rendermen
22.05.2011, 13:23
			
			rendermen
22.05.2011, 13:26
			
I have a real dumb question. how do you chage the orgin in 3ds max? I wish to creat splines or lines in the front view however i can only draw on the xy plane. I need to create in the xz plane.Thanks 
			
			If you have your viewport set to "Front" then you are drawing in the XZ plane.Front view = XZ planeTop view = XY planeLeft or Right view = YZ planeJust look at the little icon in the lower left corner of the viewport.
			rendermen
24.05.2011, 11:05
			
As
always I appreciate your help! I do realize what your are saying however I was
in the front view trying to create a line that was not displaying when i
realized that it was stuck on the xy plan in the top view. I wasn't until I
created a plane in the left view that it allowed me to make a line in that
view. I run into strange little quirks like this it seems.Thanks
			rendermen
24.05.2011, 18:12
			
Let me put it this way. If i were to create a plane and then rotate the plane on the x axis 45 degrees, how can i create circles or lines on that plane?
			
			Use AutoGrid. This will allow you to draw splines or primitives on faces that are at odd angles.
			rendermen
25.05.2011, 16:20
			
That will work. Thank you!
			Bilikier
18.08.2011, 08:53
			
[QUOTE=rendermen]
I have a real dumb question. how do you chage the orgin in 3ds max? I wish to creat splines or lines in the front view however i can only draw on the xy plane. I need to create in the xz plane.Thanks [/QUOTE]
Hi... I do not know much about this work .. but so far what I have read , I have found it really interesting... And I hope  that you will get helped out about it. 
			
			I believe he has already been helped. Read the entire thread, not just the first post.
			rendermen
19.08.2011, 13:30
			Yes indeed I have. Thanks