Yogesh30
03.03.2015, 19:56
We are creating dcal on mesh using exponential map.We are facing major 2 problems.
While generating exponential map, moving frame to
vertices is not getting properly transform. Its gets rotated in case of
sphere. Do somebody have code snippet to correctly translate frame and
vertex on map?Mesh can have islands. Exponential map should consider
those scenarios. My logic finds contours along islands and stitch
appropriately. Current logic fails in some cases to find contours. It
ends in incorrect loop of link list of vertices. Anybody can share code
to generate exponential map on mesh pieces.Thanks you in advance.
While generating exponential map, moving frame to
vertices is not getting properly transform. Its gets rotated in case of
sphere. Do somebody have code snippet to correctly translate frame and
vertex on map?Mesh can have islands. Exponential map should consider
those scenarios. My logic finds contours along islands and stitch
appropriately. Current logic fails in some cases to find contours. It
ends in incorrect loop of link list of vertices. Anybody can share code
to generate exponential map on mesh pieces.Thanks you in advance.