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  <title>CAD Forum discussion (EN) : Question Surface face normal direction</title>
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   <title><![CDATA[Question Surface face normal direction : Thank you, Philippe :) ]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35135&amp;title=question-surface-face-normal-direction#35135</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=222897">HaiderOfSweden</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 29.Aug.2017 at 20:34<br /><br />Thank you, Philippe :)]]>
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   <pubDate>Tue, 29 Aug 2017 20:34:45 +0000</pubDate>
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   <title><![CDATA[Question Surface face normal direction :  Hello HaiderOfSweden, very ,...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35133&amp;title=question-surface-face-normal-direction#35133</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=175428">philippe JOSEPH</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 28.Aug.2017 at 07:16<br /><br />Hello HaiderOfSweden, very , very nice result.]]>
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   <pubDate>Mon, 28 Aug 2017 07:16:26 +0000</pubDate>
   <guid isPermaLink="true">https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35133&amp;title=question-surface-face-normal-direction#35133</guid>
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   <title><![CDATA[Question Surface face normal direction : Hello Philippe!I render photorealistic...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35131&amp;title=question-surface-face-normal-direction#35131</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=222897">HaiderOfSweden</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 27.Aug.2017 at 21:58<br /><br />Hello Philippe!<div><br></div><div>I render photorealistic stuff out of my AutoCAD models.</div><div>The DWG you saw previously is the part to the right.</div><div>You might wonder why I bother with this question if the surfaces are going to end up in 3dsMax anyway where I could flip the normals. But yet, I want to model a fault free model in AutoCAD so that I won't need to do extra adjustments afterwards in 3dsMax...</div><div><img src="http://www.gridark.se/content/1.index/3.gubbangen_under_bro.jpg" height="1067" width="1600" border="0" /><br></div>]]>
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   <pubDate>Sun, 27 Aug 2017 21:58:31 +0000</pubDate>
   <guid isPermaLink="true">https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35131&amp;title=question-surface-face-normal-direction#35131</guid>
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   <title><![CDATA[Question Surface face normal direction : Hello HaiderOfSweden, why can&amp;#039;t...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35130&amp;title=question-surface-face-normal-direction#35130</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=175428">philippe JOSEPH</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 27.Aug.2017 at 21:07<br /><br />Hello HaiderOfSweden, why can't you render ( and other things ) directly with AutoCAD ?<div>You can render anyway with simple colors even &nbsp;if you don't affect a material to your solids.</div><div>If you affect a material it can be smarter...</div><span style="font-size:10px"><br /><br />Edited by philippe JOSEPH - 27.Aug.2017 at 21:07</span>]]>
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   <pubDate>Sun, 27 Aug 2017 21:07:02 +0000</pubDate>
   <guid isPermaLink="true">https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35130&amp;title=question-surface-face-normal-direction#35130</guid>
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   <title><![CDATA[Question Surface face normal direction : In case anyone else stumbles into...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=35128&amp;title=question-surface-face-normal-direction#35128</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=222897">HaiderOfSweden</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 26.Aug.2017 at 23:05<br /><br />In case anyone else stumbles into this matter, I solved it by rebuilding the surfaces.<div>Planar surface can be exploded and output lines. A surface can be built from them with SURFNETWORK.</div><div>After exploding the rounded corner, it can be rebuild with Loft with Guide Curves.</div><div><br></div><div>If we wanted a command similar to Rhinos FLIP, I think it has to be programmed in .NET or similar.</div>]]>
   </description>
   <pubDate>Sat, 26 Aug 2017 23:05:09 +0000</pubDate>
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   <title><![CDATA[Question Surface face normal direction : Did anyone have the time to check...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34398&amp;title=question-surface-face-normal-direction#34398</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=222897">HaiderOfSweden</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 02.Mar.2017 at 14:09<br /><br />Did anyone have the time to check the attached file?<div><br></div><div>I didn't manage to explode to a 3D face, it rather turned into something else.</div>]]>
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   <pubDate>Thu, 02 Mar 2017 14:09:26 +0000</pubDate>
   <guid isPermaLink="true">https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34398&amp;title=question-surface-face-normal-direction#34398</guid>
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   <title><![CDATA[Question Surface face normal direction :   Vladimir Michl wrote:You can...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34370&amp;title=question-surface-face-normal-direction#34370</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=222897">HaiderOfSweden</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 24.Feb.2017 at 10:41<br /><br /><table width="99%"><tr><td class="BBquote"><img src="forum_images/quote_box.png" title="Originally posted by Vladimir Michl" alt="Originally posted by Vladimir Michl" style="vertical-align: text-bottom;" /> <strong>Vladimir Michl wrote:</strong><br /><br />You can explode more complex objects to 3D faces.</td></tr></table><div><br></div><div>Please have a look at this DWG</div><div>https://www.dropbox.com/s/kv50hyq08zi0ayi/Surfaces.dwg?dl=0</div><div>(I don't know how to attach - if someone would please tell me how, I can attach the file here for future reference)</div><div><br></div><div>Colors:</div><div>Green: Regular surfaces.</div><div>Yellow: When I exploded the surfaces, they turned into regions, not 3d faces.</div><div>Red: The problematic surfaces, ie need their faces to be flipped. I can see that the faces are flipped when I export this to 3dsMax.</div><div><br></div><div>See if it works for you and thank you in advance.</div>]]>
   </description>
   <pubDate>Fri, 24 Feb 2017 10:41:26 +0000</pubDate>
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   <title><![CDATA[Question Surface face normal direction :  You can explode more complex...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34368&amp;title=question-surface-face-normal-direction#34368</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=3">Vladimir Michl</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 24.Feb.2017 at 09:11<br /><br />You can explode more complex objects to 3D faces.]]>
   </description>
   <pubDate>Fri, 24 Feb 2017 09:11:13 +0000</pubDate>
   <guid isPermaLink="true">https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34368&amp;title=question-surface-face-normal-direction#34368</guid>
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   <title><![CDATA[Question Surface face normal direction :   John Connor wrote:I think this...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34364&amp;title=question-surface-face-normal-direction#34364</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=222897">HaiderOfSweden</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 23.Feb.2017 at 15:37<br /><br /><table width="99%"><tr><td class="BBquote"><img src="forum_images/quote_box.png" title="Originally posted by John Connor" alt="Originally posted by John Connor" style="vertical-align: text-bottom;" /> <strong>John Connor wrote:</strong><br /><br />I think this can be accomplished in Inventor.&nbsp; Search on "reverse normal direction of translated face or body" for further information.<br></td></tr></table><div><br></div><div>Thanks. We don't have Inventor at the office just now, but maybe at some point. If it opens and saves DWG natively, this would be a acceptable detour to fix and then save and continue in AutoCAD. Otherwise, I could as well use 3dsMax to fix the normals, and re-export.</div><div><br></div><div><br></div><div>But I'll wait to hear if someone hopefully knows an AutoCAD way for solids/surfaces similar to the first suggestion that was for 3d faces.</div>]]>
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   <pubDate>Thu, 23 Feb 2017 15:37:42 +0000</pubDate>
   <guid isPermaLink="true">https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34364&amp;title=question-surface-face-normal-direction#34364</guid>
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   <title><![CDATA[Question Surface face normal direction : I think this can be accomplished...]]></title>
   <link>https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34363&amp;title=question-surface-face-normal-direction#34363</link>
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    <![CDATA[<strong>Author:</strong> <a href="https://www.cadforum.cz/forum_en/member_profile.asp?PF=165260">John Connor</a><br /><strong>Subject:</strong> 12224<br /><strong>Posted:</strong> 23.Feb.2017 at 14:52<br /><br />I think this can be accomplished in Inventor.&nbsp; Search on "reverse normal direction of translated face or body" for further information.<br>]]>
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   <pubDate>Thu, 23 Feb 2017 14:52:40 +0000</pubDate>
   <guid isPermaLink="true">https://www.cadforum.cz/forum_en/forum_posts.asp?TID=12224&amp;PID=34363&amp;title=question-surface-face-normal-direction#34363</guid>
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