Hey Kent,
thanks for getting back to me.
By "move the grip of each line" do you mean that only that one end of a line moves to the Circle, and its other end stays where it was, or that the entire line moves, so it stays at the same slope? [I can imagine from your description that the slope might be important, and should be preserved though the line is moved outward.]
Yes the lines are drawn from center point of ball to a point on the head or target, the target end has to stay put and only the and at the ball moves it has to moves
You don't show an image in 3D of the "after" condition, but you talk about apparent intersections. Do the moved endpoints go on the circle, or to the point on the line that is above the circle in the Z direction [the apparent intersection in plan view, but where that is on the line rather than on the circle]? If the latter, can TRIM do what you want?
I can attach more images, however the end goal here is to have a line on the same axis of the center point of the ball but moves out to that " shoulder radius" circle. the idea is this keeps center alignment across the entire shoulder radius on that ball so the drill is always drilling "square into the curved face of the ball". these lines are then exported into a cam software.
Is the common endpoint of the lines where they intersect accurately at the center of the circle, in all three directions?
Are the lines always drawn in the same direction, either outward from the center or inward toward it?
Yes lines are ALWAYS drawn in same direction "ball out" so we can verify DOA off of xy plane through the list command to keep within our tolerance during the design phase.
What would be the process? User selects circle and lines associated with it? Routine finds them all without User selection? Would there be more than one set in the same drawing?
T he goal would be - once all lines are drawn from common start point in various places in space, the user can select all lines he wants from common point in "center of ball", then select the circle he wants to move them to , hit enter and all the selected lines move up ( or down) on the Z axis till they intersect that circle, latch to that point on the radius, and then are trimmed or shortened to remove " leftover line" if any in the ball.
this would happen a few times in a model , however the ball and lines will all be drawn in the same ball they will be moved to shoulder of in the command.
an added bonus would be a selection option after all lines are selected in the aforementioned process, that the command asks if you want to move tom start point of lines or end point. for a different process we do entirely. the rest would be same. this is completely extra though and not relevant to the problem i hope to solve ASAP. thank you! i know this is wordy but trying to get all the information out there and then ill fine tune whatever you need!
THANK YOU AGAIN THIS IS VERY MUCH APPRECIATED !