Boolean operation, file converted from .stl
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Category: EN
Forum Name: 3ds Max, Maya
Forum Description: Discussion about Autodesk rendering and multimedia software, Max, Maya, Softimage
URL: https://www.cadforum.cz/forum_en/forum_posts.asp?TID=10805
Printed Date: 15.May.2026 at 02:08
Topic: Boolean operation, file converted from .stl
Posted By: bavdeyka
Subject: Boolean operation, file converted from .stl
Date Posted: 27.Nov.2014 at 19:54
I need to get an imprint of an object. I converted this object from .stl to 3ds max file and tried to extract from the box (I didn't manage to do it from the principal model, so I tried a primitive box) having converted both objects in edit poly beforehand. And I ended up with an imprint of the surface only (pic. 3) .How can I get an accurate imprint of the first object?
http://pixs.ru/showimage/1jpg_4484857_14863552.jpg" rel="nofollow - http://pixs.ru/showimage/1jpg_4484857_14863552.jpg http://pixs.ru/showimage/2jpg_6094637_14863564.jpg" rel="nofollow - http://pixs.ru/showimage/2jpg_6094637_14863564.jpg http://pixs.ru/showimage/3jpg_6396959_14863570.jpg" rel="nofollow - http://pixs.ru/showimage/3jpg_6396959_14863570.jpg
PS. I didn't upload the file itself as it's pretty large, but I'll do it if needed.
Any ideas are welcome, as I've run out of mine
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