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Car texturing

Printed From: CAD Forum
Category: EN
Forum Name: 3ds Max, Maya
Forum Description: Discussion about Autodesk rendering and multimedia software, Max, Maya, Softimage
URL: https://www.cadforum.cz/forum_en/forum_posts.asp?TID=4113
Printed Date: 19.Apr.2026 at 08:31


Topic: Car texturing
Posted By: heartscool
Subject: Car texturing
Date Posted: 02.Aug.2010 at 05:52
hi, i have modelled a car 3d max and need to create the rust effect and scratches on the body

such that it appears underneath the carpaint, any help would be appreciated.
thanks

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Cool Heart Models
http://www.all3dmodel.com



Replies:
Posted By: Cad64
Date Posted: 02.Aug.2010 at 07:13
You can do this using a Blend map or a Composite map.

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Online Portfolio: http://www.rdeweese.com/" rel="nofollow - http://www.rdeweese.com/


Posted By: Boazdexter
Date Posted: 21.Aug.2010 at 14:00
hello
i just want to know about car texturing and all
so please if u have some news then please reply me




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Posted By: Cad64
Date Posted: 21.Aug.2010 at 18:00
What renderer are you using? Mental Ray? Vray? Other?
 
There are lots of tutorials online, just do a Google search.
 
Here's one:
http://www.tutorialized.com/view/tutorial/Car-Paint-3dsmax-Material/29382" rel="nofollow - http://www.tutorialized.com/view/tutorial/Car-Paint-3dsmax-Material/29382
 


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Online Portfolio: http://www.rdeweese.com/" rel="nofollow - http://www.rdeweese.com/


Posted By: evnmorfun
Date Posted: 09.Dec.2010 at 01:32
.
 
 
 
Hi Everyone ,
 
I'm REALLY new to this . This is sort of a new thread but I'm thinking that I might be talking to other car fans like me so here I am .
 
What sort of computing power is required for some of the 'drawings' that you guys produce ? I was looking at this one particular free download of the Porsche Carrera GT on another site and it looked like it would be , to me , an unbelievably big file and then would require a supercomputer to manipulate . If necessary , I'll find it again so this is a little clearer . Hopefully , u might be able to help somewhat in the meantime .
 
My only experience is just starting out in autocad but I have what could be very lofty ambitions .
 
 
Thanks ,
 
 
Evn


Posted By: Cad64
Date Posted: 09.Dec.2010 at 03:42
No, you don't need a supercomputer to work in 3D, but if you want to do really complex, high-poly, modeling then you should invest in a machine that's at least above average.

The need for a supercomputer comes into play when you get ready to render. But that's a whole other can of worms.


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Online Portfolio: http://www.rdeweese.com/" rel="nofollow - http://www.rdeweese.com/


Posted By: evnmorfun
Date Posted: 15.Dec.2010 at 01:55
Thanks mate



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