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Project Geppetto - very alive pinocchios in 3ds Max

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Printed Date: 18.Apr.2026 at 04:24


Topic: Project Geppetto - very alive pinocchios in 3ds Max
Posted By: Budweiser Blog
Subject: Project Geppetto - very alive pinocchios in 3ds Max
Date Posted: 11.Oct.2011 at 14:59
An interesting technology for 3ds Max was introduced on the Autodesk Labs website. Project Geppetto (after the carver who created the Pinocchio) is a generator of highly realistic walking characters and crowd scenes for animations in 3ds Max. The definition of pedestrian positions, movement restrictions and the crowd can be done with simple geometric shapes. The application then automatically

Go to the http://budweiser.cadstudio.cz/2011/10/project-geppetto-very-alive-pinocchios.html - original post...



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