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Normal map question

Printed From: CAD Forum
Category: EN
Forum Name: 3ds Max, Maya
Forum Description: Discussion about Autodesk rendering and multimedia software, Max, Maya, Softimage
URL: https://www.cadforum.cz/forum_en/forum_posts.asp?TID=7251
Printed Date: 14.May.2025 at 23:40


Topic: Normal map question
Posted By: rendermen
Subject: Normal map question
Date Posted: 28.Jan.2012 at 14:52

I am trying to get normal mapping figured out because I think it will enhance my material substantially. I am using Nvidia's Normal map plug-in in Photoshop.

 I have created a normal map in Photoshop and now I am trying to add it in the bump channel and it does not seem to be changing anything. I have included a photo summery of where I am at. The upper rendering is with the bump unchecked and the bottom rendering is with the bump checked on at 30%. I have a diffuse bitmap of the tile at 100%. Thanks in advance for your help.



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Renderman



Replies:
Posted By: chupalok
Date Posted: 29.Feb.2012 at 14:41
TRY!!! IN DIFFUSE MAP CHANGE TARGA TO JPEG AND THE BUMP MATERIAL SLOT CHANGE ALSO IN JPEG....LET SEE WHAT HAPPEN YOUR OUTPUT.....BY THE WAY IM WORKING IN 3DMAX AS A VISUALIZER HERE IN DUBAI.....

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long live "alpha kappa rho"



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