Vassili
28.09.2010, 12:51
Hello,I've been making solid models for a while in autocad 2008.but now in 2011 I am trying to get the hang of rendering and adding materials to an object or face.the problem I'm getting with most of the materials is that they are tilted/rotated in the z position, like when I add bricks to a wall it looks like someone build it without the help of a spirit level...I can correct that in the property's but it doesnt make sense that it even is tilted in the first place.help would be much appreciated