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3ds,zbruh,texturing help |
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heartscool
Groupie Joined: 26.Jun.2010 Location: Pakistan Using: Autocad2006,2010 Status: Offline Points: 21 |
Topic: 3ds,zbruh,texturing help Posted: 16.Aug.2010 at 05:31 |
I Everyone want to learn more about 3d modelling but i really don't know where to start.I'm the
king of noobs in 3ds and zbrush and in texturing i really don't know where to start.Can someone help me pls ? |
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Cool Heart Models
http://www.all3dmodel.com |
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Cad64
Senior Member Joined: 17.Apr.2010 Location: United States Using: Autocad 2011, 3DS Max 2011, Photoshop CS5 Status: Offline Points: 491 |
Posted: 16.Aug.2010 at 05:48 |
Isn't that your website in your signature? Aren't those your models on that site? If not, then why are you advertising for them?
If you truly are the king of noob's when it comes to 3D, then I would suggest you get yourself some training DVD's.
Check out these sites:
Or, just check online for free tutorials. There are thousands of them out there. You just have to search.
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Online Portfolio: http://www.rdeweese.com/
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stevephillips79
Newbie Joined: 17.Aug.2010 Location: India Using: stevephillips79 Status: Offline Points: 2 |
Posted: 17.Aug.2010 at 09:05 |
Hello,
If you are planing to texture your mesh in PS or some other image editing program it is better to UV map/Unwrap your mesh in Max. If you want to use ZBrush to paint your texture you can apply the GUV UVmapping in ZBrush.
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Cad64
Senior Member Joined: 17.Apr.2010 Location: United States Using: Autocad 2011, 3DS Max 2011, Photoshop CS5 Status: Offline Points: 491 |
Posted: 17.Aug.2010 at 21:19 |
Actually, ZBrush now has the UVMaster plugin, which is far better than the old GUV mapping. Edited by Cad64 - 17.Aug.2010 at 21:20 |
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Online Portfolio: http://www.rdeweese.com/
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