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CAD tip # 3383:
Question
A
In a model converted from Architectural Desktop to VIZ some walls are rendered as transparent (missing) - have probably wrong face normals.
In the DWGLink settings switch on Unify normals - this makes face normals (back and front) look "standard". Alternatively, you can use double-side face rendering - choose 2-sided on the selected material. Switch off the "Backface cull" setting on the object level.
In the DWGLink settings switch on Unify normals - this makes face normals (back and front) look "standard". Alternatively, you can use double-side face rendering - choose 2-sided on the selected material. Switch off the "Backface cull" setting on the object level.
ADTACADVIZMax
30.10.2003
11064×
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