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Topic ClosedCar texturing

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heartscool View Drop Down
Groupie
Groupie


Joined: 26.Jun.2010
Location: Pakistan
Using: Autocad2006,2010
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Points: 21
Direct Link To This Post Topic: Car texturing
    Posted: 02.Aug.2010 at 05:52
hi, i have modelled a car 3d max and need to create the rust effect and scratches on the body

such that it appears underneath the carpaint, any help would be appreciated.
thanks
Cool Heart Models
http://www.all3dmodel.com
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Cad64 View Drop Down
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Joined: 17.Apr.2010
Location: United States
Using: Autocad 2011, 3DS Max 2011, Photoshop CS5
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Direct Link To This Post Posted: 02.Aug.2010 at 07:13
You can do this using a Blend map or a Composite map.
Online Portfolio: http://www.rdeweese.com/
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Boazdexter View Drop Down
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Joined: 21.Aug.2010
Location: United States
Using: autocad 2009
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Direct Link To This Post Posted: 21.Aug.2010 at 14:00
hello
i just want to know about car texturing and all
so please if u have some news then please reply me




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Cad64 View Drop Down
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Joined: 17.Apr.2010
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Direct Link To This Post Posted: 21.Aug.2010 at 18:00
What renderer are you using? Mental Ray? Vray? Other?
 
There are lots of tutorials online, just do a Google search.
 
Here's one:
Online Portfolio: http://www.rdeweese.com/
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evnmorfun View Drop Down
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Joined: 09.Dec.2010
Location: Australia
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Direct Link To This Post Posted: 09.Dec.2010 at 01:32
.
 
 
 
Hi Everyone ,
 
I'm REALLY new to this . This is sort of a new thread but I'm thinking that I might be talking to other car fans like me so here I am .
 
What sort of computing power is required for some of the 'drawings' that you guys produce ? I was looking at this one particular free download of the Porsche Carrera GT on another site and it looked like it would be , to me , an unbelievably big file and then would require a supercomputer to manipulate . If necessary , I'll find it again so this is a little clearer . Hopefully , u might be able to help somewhat in the meantime .
 
My only experience is just starting out in autocad but I have what could be very lofty ambitions .
 
 
Thanks ,
 
 
Evn
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Cad64 View Drop Down
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Joined: 17.Apr.2010
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Direct Link To This Post Posted: 09.Dec.2010 at 03:42
No, you don't need a supercomputer to work in 3D, but if you want to do really complex, high-poly, modeling then you should invest in a machine that's at least above average.

The need for a supercomputer comes into play when you get ready to render. But that's a whole other can of worms.
Online Portfolio: http://www.rdeweese.com/
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evnmorfun View Drop Down
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Joined: 09.Dec.2010
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Direct Link To This Post Posted: 15.Dec.2010 at 01:55
Thanks mate
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