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Topic ClosedZ Axis Rendering/hatch

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LDG216 View Drop Down
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Joined: 04.Jan.2012
Location: Australia
Using: AutoCAD 2012, Inventor 2012
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Direct Link To This Post Topic: Z Axis Rendering/hatch
    Posted: 04.Jan.2012 at 04:30
Hi There,
 
Can anyone help me?!! I am only new to AutoCAD and have not dealt much with 3D, but, I am in need of advice on how to render or hatch a wall drawn on the Z axis. I have a house plan originally drawin on top view as just 2D now having drawn the walls on the side view I need to color them? Any tips or help would be appreciated.
 
Regards 
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John Connor View Drop Down
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Direct Link To This Post Posted: 04.Jan.2012 at 11:46
Are your walls done in 2D or 3D?

When you say you want to "color" them do you mean you want to apply a texture, a hatch pattern or a material?

Renders work best if materials are applied.  Materials work best if assigned to a layer rather than individual objects.
"Humans have a strength that cannot be measured. This is John Connor. If you are reading this, you are the resistance."

<<AutoCAD 2015>>

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LDG216 View Drop Down
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Direct Link To This Post Posted: 04.Jan.2012 at 22:23

Hi,

The walls were drawn as a 2D floor plan the extruded into a 3D solid. I have got them to a stage where by they are the color of the layer, but am unsure of how to apply a rendered type texture. Not sure if this is the best way to draw a 3D wall??!

Regards
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John Connor View Drop Down
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Direct Link To This Post Posted: 04.Jan.2012 at 23:29
At this point you either apply a material to the object itself or assign it to the layer (ex. - layer: walls) that it is on.

Once materials have been applied, lighting has been established, then you can render the drawing or a portion of it.
"Humans have a strength that cannot be measured. This is John Connor. If you are reading this, you are the resistance."

<<AutoCAD 2015>>

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