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Topic Closed3D Cylinders in ACAD 2011

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GHiatt View Drop Down
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Direct Link To This Post Topic: 3D Cylinders in ACAD 2011
    Posted: 05.Apr.2013 at 17:05
I am new to 3D, and would like to join 2 cylinders at right angles to one another, and clean up the corners where they intersect, so that the appear mitered.  Any suggestions?
 
Thanks for the great forum.
GRHiatt
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John Connor View Drop Down
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Direct Link To This Post Posted: 05.Apr.2013 at 17:36
Copy your original objects twice.

In the first pair of cylinders subtract cylinder A from cylinder B.

In the second pair of cylinders subtract cylinder B from cylinder A.

Combine the results.  If you like what you got erase the original cylinders.  If you don't start over and use a different technique.


Edited by John Connor - 05.Apr.2013 at 18:24
"Humans have a strength that cannot be measured. This is John Connor. If you are reading this, you are the resistance."

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John Connor View Drop Down
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Direct Link To This Post Posted: 05.Apr.2013 at 18:26

The original cylinders are on the left.  The mitered ones are on the right.


Edited by John Connor - 05.Apr.2013 at 18:27
"Humans have a strength that cannot be measured. This is John Connor. If you are reading this, you are the resistance."

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GHiatt View Drop Down
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Direct Link To This Post Posted: 09.Apr.2013 at 15:37
John,
 
Thanks for the help.  I am trying create an "L" shape where the cylinders are cleaned up at the corner, rather than the "T" that you described.
 
Thanks!
GRHiatt
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John Connor View Drop Down
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Direct Link To This Post Posted: 09.Apr.2013 at 18:27
Use the SLICE command then.  Or sweep a circle along a path that represents a 90 degree corner.  Either or both should work.


Edited by John Connor - 09.Apr.2013 at 18:28
"Humans have a strength that cannot be measured. This is John Connor. If you are reading this, you are the resistance."

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